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What you test and report feeds directly into our roadmap. We're building Miris with the developers and teams using it. Beta users get early access to new features.
Join our Miris Discord and connect with the engineers, artists, and teams pushing 3D delivery to its limits. Ask questions, share builds, and get early looks at what's coming.
Works with
Use cases







Import any 3D asset in OpenUSD format. Miris accepts models up to 10GB with textures, materials, and lighting data intact. Author in your digital content creation tool of choice, whether you’re working with CAD models, photogrammetry scans, or game assets, start with what you have.

Miris converts your source file into a streaming-optimized format. Multi-resolution LODs are generated automatically. Geometry is compressed. Textures are optimized. Visual fidelity is preserved from the original. This is the foundation that makes adaptive delivery possible.

Miris analyzes each asset’s geometry complexity, texture resolution, and material composition to determine optimal compression and encoding strategies. The result: maximum visual quality delivered within your viewers’ bandwidth and device constraints. Quality adapts per viewport, per device, per network condition.

Your processed asset is now optimized for progressive delivery. Content is visible in seconds. Full detail loads as users explore. Quality transitions are automatic, adapting to viewport distance, device capability, and network conditions in real time.

Miris routes your content through a global CDN. Assets are cached at edge nodes close to your users. Predictive loading ensures sub-second response times regardless of asset complexity or user location. No origin server bottleneck. Performance is predictable from day one.

Connect Miris to the tools you already use. Drop a component into React, Vue, or vanilla JS — our Web SDK integrates directly with three.js as the runtime environment. No workflow changes. No re-architecture. Your tools, your pipeline, our delivery layer.

Embed in any web app with a React, Vue, or vanilla JS component. Your users don't download anything — they just open a link and see your model instantly, whether they're on a laptop, phone, or WebXR headset. One asset, one endpoint, every browser.


Import any 3D asset in OpenUSD format. Miris accepts models up to 10GB with textures, materials, and lighting data intact. Author in your digital content creation tool of choice, whether you’re working with CAD models, photogrammetry scans, or game assets, start with what you have.

Miris converts your source file into a streaming-optimized format. Multi-resolution LODs are generated automatically. Geometry is compressed. Textures are optimized. Visual fidelity is preserved from the original. This is the foundation that makes adaptive delivery possible.

Miris analyzes each asset’s geometry complexity, texture resolution, and material composition to determine optimal compression and encoding strategies. The result: maximum visual quality delivered within your viewers’ bandwidth and device constraints. Quality adapts per viewport, per device, per network condition.

Your processed asset is now optimized for progressive delivery. Content is visible in seconds. Full detail loads as users explore. Quality transitions are automatic, adapting to viewport distance, device capability, and network conditions in real time.

Miris routes your content through a global CDN. Assets are cached at edge nodes close to your users. Predictive loading ensures sub-second response times regardless of asset complexity or user location. No origin server bottleneck. Performance is predictable from day one.

Connect Miris to the tools you already use. Drop a component into React, Vue, or vanilla JS — our Web SDK integrates directly with three.js as the runtime environment. No workflow changes. No re-architecture. Your tools, your pipeline, our delivery layer.

Embed in any web app with a React, Vue, or vanilla JS component. Your users don't download anything — they just open a link and see your model instantly, whether they're on a laptop, phone, or WebXR headset. One asset, one endpoint, every browser.

First frame renders in under 2 seconds. We stream what's visible first, then progressively load detail as users explore.
Assets stream at native resolution. Level-of-detail adapts automatically based on viewport and device capability.
Upload once, stream anywhere. Cross-platform delivery to phones or workstations — no manual optimization required.
You pay for what you stream, not for standing up or maintaining rendering infrastructure. No GPU servers.
